NEO COMBAT
The starting point for this idea is a cyberpunk Counter-Strike tribute with technology and abilities far beyond flashbangs and smoke grenades.
The FPS engine is a free one I got from the Unity Store.
All of these models were made using an AI tool from Luma AI called Genie. I then loaded them into Unity to play around with. This Genie AI offers me a super fast way to workshop ideas... potentially. The models are very low quality. They take several attempts to get something even slightly usable. But, as a neat little experiment, I think it's pretty cool!
I would never use AI in a for-profit project without recognizing and compensating all artists sourced, or otherwise using an AI which covers that demand for me.
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NEO COMBAT - A003 - PC.zip 86 MB
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