NEO COMBAT
This one takes a little explaining... All of these models were made using an AI tool from Luma AI called Genie. I then loaded them into Unity to play around with. Even the gun the player is holding was made using a text prompt I thought up.
I would never use AI in a for-profit project without recognizing and compensating all artists sourced, or otherwise using an AI which covers that demand for me. I will always, always, always credit artists - and pay them - especially if I make a dime.
This Genie AI offers me a super fast way to workshop ideas... potentially. The models are very low quality. They take several attempts to get something even slightly usable. But, as a neat little experiment, I think it's pretty cool!
The FPS engine is a free one I got from the Unity Store, I will credit it here if I can figure out which one it was and who made it. There are many to choose from! My original idea and ultimate goal is a cyberpunk Counter-Strike clone with technology and abilities far beyond flashbangs and smoke grenades.
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